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Uchu Sentai Kyuranger: Episode 30 Review

Episode 30 of Uchu Sentai Kyuranger marks the end of the Time Travel Arc we’ve been following since episode 24 and it does so spectacularly, if a little unexpectedly. Previously, Don Armage had revealed his uncloaked form and dealt a lethal blow to Lucky, after the group had unleashed a devastating final attack on him. This left us with perhaps the show’s greatest cliffhanger to date and promised an interesting resolution.

Episode 30 itself picks up immediately where 29 left off and shows Orion buying the team enough time with his shield to organise a retreat. Unfortunately, his shield wasn’t powerful enough to protect him completely as we see him stabbed by the tip of Don Armage’s scythe.

Back on the Orion, Tsurugi believes he can find a way to save Lucky, even as their enemies make their advance on their crippled ship. A plan is formed and set into motion that will, if successful, revive Lucky. However, they still have an injured Orion (the warrior) and a downed Orion (the ship); how will the rangers get themselves out of this jam? You’ll have to see for yourselves.

Without delving too far into spoiler territory, at least what isn’t already spoiled by scans of magazines, this episodes is a lot of fun to watch, I’ve been following the time travel arc without quite being sure of where they were going with it and found myself rather surprised by the conclusion they chose. However if you’re a fan of realistic time travel as I am this episode may irk you in parts.

Kyuranger has a very pick-and-choose attitude with regards paradoxes. They mention the possibility of some but completely ignore others, but since this is a show with Pegasus armour that makes you dance, perhaps this isn’t surprising.

All in all, this episode is an excellent conclusion to the arc. It gives a very satisfying conclusion to an interesting premise while, at the same time, setting up several new plot threads that can be followed up in subsequent episodes.

In this regard, I think this episode demonstrates best what Kyuranger is trying to do. It’s a much faster paced show than some previous Sentai with a heavy focus on the Rangers being proactive, rather than reactive. It gives us short arcs that are not self contained and elements and consequences from one effect subsequent arcs.

Given the plot heavy nature of this episode and it’s quality in general this is an absolute must see episode. Without it, you’d have no idea what’s going on in the next episode and you’d be missing out on some really great moments.

What did you think of this episode? Did you like it as much as I did? Let us know what you thought in the comments. 

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Everything we know so far about the Complete Selection Modification Kaixa Gear

Happy Kaixa Day, folks! In celebration of the date on the calendar that resembles Kamen Rider Kaixa’s henshin activation number, 9/13, Premium Bandai have published the pre-order information for their latest offering in the Complete Selection Modification line, the Kaixa Gear.

As with the previously released CSM Faiz Gear, the Kaixa Gear will be available in two forms. When pre-ordering, you have the choice of getting the Kaixa Belt alone or a complete set of all of the weapons and side arms used by Kaixa during the series. The full set, while costly, will net you the Kaixa Driver, Kaixa Shot, Kaixa Pointer and Kaixa Blaygun.

The Kaixa Gear differs significantly from the original Deluxe (DX) version of the toy. As with the Faiz Gear, a plethora of sounds have been added to each item included within the set. The keypad on the cellphone features individually pressable buttons, which can be used to unveil up to nine different sounds within the toy. By pressing the CALL button whilst the phone is ringing, you can unlock voice clips from Kusaka, Mari, and Keitaro. Moreover, the Kaixa Phone also carries three of the show’s background music themes: “Kaixa”, “Side Basha” and “Eyes Glazing Over.”

Kamen Rider Kaixa also uses a bayonet style weapon, the Kaixa Blaygun, which is molded in a large size with a total length of about 87 cm. By installing and removing blade parts, it is possible to reproduce “Gun Mode” and “Blade Mode”. The Blaygun emits light using LEDs, including an image of an Orphenoch to help you target your attacks.

The Kaixa Pointer includes the functionality to transfer between “Binoculars Mode” and “Kick Mode” by attaching / detaching the mission memory. Similar to the Orphenoch image in the Blaygun, the Pointer will emit an X for targeting purposes. The Kaixa shot operates in a similar fashion and can be transformed between “Camera Mode” and “Knuckle Mode,” again by attaching or detaching the mission memory.

Perhaps the coolest aspect of this set is the ability to communicate wirelessly between each of the set’s components. When the Kaixa Blaygun, Pointer or Shot interact with the Kaixa Driver, you can activate Kaixa’s Exceed Charge finishing attacks, Kaixa Slash, Gold Smash and Grand Impact.

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In addition to the product images you’ve seen here, Bandai also released a video featuring Murakami Kohei playing with the Kaixa Driver and Kaixa Blaygun, which can be viewed below:

You may need to sell a kidney to get it but we definitely think it’s worth the hefty price tag. Will you be picking up the CSM Kaixa Gear? Let us know in the comments!

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Power Rangers Ninja Steel: Episode 13 Review

To most of the fandom’s disappointment, Power Rangers Ninja Steel had an inauspicious start to the season. It arrived with very little hype or fanfare and, regrettably, the content of the show did little to enthuse even the most forgiving viewer. The story was thrown together haphazardly with little attention paid to integrating some of the eccentricities of Shuriken Sentai Ninninger (Ninja Steel’s parent series) and many balked at the repetition of the ‘Daddy issues’ used so regularly in recent memory. In short, the series just wasn’t much good. That’s all changed within the last few episodes, though, and the quality of the show has drastically improved. Episode 13, Ace and the Race, is no exception to that and builds upon the good work we’ve seen as of late.

The episode opens with the Mayor of Summer Cove welcoming us to the Lake Sunshine Fun-athalon, and the Rangers are preparing to compete in a relay race. As the race calls for three person teams, the team split in half with Preston, Hayley and Sarah comprising one team and Brody, Levi and Calvin making up the other. Moments before the start of the race, Calvin is distracted by a guy named Ace and his beautifully detailed car. Calvin goes to speak with Ace and his crew but promises to return in time for the race.

Meanwhile, on Galvanax’s ship, Cosmo Royale is introducing his newest contestant, Shoespike. The monster of the week bursts on to the stage with two Basherbots trailing behind him and rejoices at the fact he won the race. The peril our Rangers will face this week becomes clear as Shoespike exclaims, “You know what happens when you lose a race to me!” and the Basherbots are turned into trophies. Shoespike – whose Arnie-impersonator voice is reminiscent of Mighty Morphin’s Lizzinator – takes human form, declaring that once the Rangers touch his baton (careful) they will not be able to resist racing him.

Back on Earth, Calvin is taking a look under the hood of Ace’s car. He notices an oil leak and is talked into repairing it, but not before he pushes the car and its three occupants back to the school workshop. With Calvin missing, Brody and Levi are down a teammate. Enter Bob Shoespike, who volunteers to join the team. The pair touch Shoespike’s baton and are instantly transformed into douchebags, calling Sarah a loser before heading to the start line. During the course of the race, Brody shoulder barges Preston into the bushes and Levi launches a random competitor into the lake. Preston, obviously, takes exception to their behaviour and confronts them. Brody and Levi give Preston, Sarah and Hayley a hard time, again calling them losers. Bob Shoespike looks directly into the camera and adds “and you know what happens to losers…” before the three are turned into trophies before Levi and Brody’s eyes. The other competitors are also turned into trophies including Victor, who gets taken away by a stray dog. Shoespike reveals himself to be a monster and challenges the Ranger brothers to a three-legged race. The Rangers gladly accept.

Ninninger Gekiatsutou Ichibantou

Subsequently, at the school workshop, Calvin is finishing off the work to Ace’s car. Ace misnames Calvin as Malvin and Marvin during the course of the ensuing argument, caused by Calvin’s realisation that Ace is a fraud and that he hasn’t completed a single piece of work on his own car as he claimed. Calvin feels let down by his supposed friend, Ace, but Mick reminds Calvin of his own failures in friendship, having bailed on Brody and Levi in the relay race. He concedes and dashes off to rejoin his teammates. Trophy Victor is shotput into a fish tank, meh. Victor and Monty continue to be one of the main problems with this series but I don’t think they’re going anywhere.

Calvin happens upon Brody, Levi and Shoespike warming up for their race. He discovers the three Ranger trophies and they catch him up with the story so far. Calvin confronts Shoespike and joins the team. The Rangers struggle to run cohesively at first before noticing that Shoespike is cheating; his Basherbot teammates are in face dummies and Shoespike is running alone. Despite the booby-traps set by Shoespike, the Rangers win the race in a photo finish. A Basherbot delivers the Ranger trophies, for no reason other than they needed the Rangers present to match the Sentai footage, and the team morph to fight Shoespike. The battle itself, in fact, is a carbon copy of its Ninninger counterpart and culminates in Levi and Brody working together to destroy the monster.

Brody and Levi summon Robo Red and Bull Rider but Shoespike runs rings around them. Calvin arrives in his Tonka Truck and slows the monster down with makibishi. The team form the Ninja Fusion Zord and make quick work of destroying Shoespike once and for all.

Back at the race, Calvin apologises to his friends and, of course, they forgive him in the usual sickly sweet, saccharin fashion. Victor’s trophy is finally turned back into human form, whilst still in the fish tank, and the episode closes with Victor standing in the tank with seaweed in his mouth.

All in all, this was a solid episode. The Saban team made good use of what was a difficult Ninninger episode to adapt to construct a cohesive story. The highlight of the episode, for me, was Shoespike, who got far more screen time here than in the Sentai. His design was neat and the actor who played his human form did a great job, especially during the fourth wall breaking moments. Here’s hoping that Ninja Steel continues to trend upwards as it has in the last few episodes.

Did you enjoy Ace and the Race? Let us know your thoughts on all things Ninja Steel in the comment section below or on Toku Toy Store’s Facebook and Twitter pages.

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Kamen Ranger’s Ramblings: Clueless Godzilla Scientists

Do Scientists In Godzilla Know What They’re Talking About?

We all know this trope. Some unprecedented event is taking place – be it a natural disaster, alien invasion, monster attack or all three combined  – and there’s a scientist character on hand to explain to the rest of the cast how/why this has happened and you just know they’re making it all up.

In some cases, as with several Godzilla movies, they confirm they don’t know for sure, the most glaring example of this is in Godzilla vs SpaceGodzilla in which Dr Chinatsu Gondo proposes two theories to explain SpaceGodzilla’s existence without having any way to verify either. The theories involve black holes and white holes, neither of which are anywhere close enough to earth to make this plausible, which has led me to this conclusion: Scientists in Godzilla have no idea what they’re talking about.

It makes sense if you think about it. Even years after giant monsters are an established presence in these films they still know very little about them. I’d wager that any scientist with the great misfortune to find themselves in a situation involving a giant monster just makes up their theories and recommendations as they go along to keep their job.

I’d love to make a monster movie comedy where we follow the scientist in charge of studying the monster and coming up with ways to combat it and through a series of misunderstandings and hi-jinks ends up accidentally defeating the monster but then has to live with being constantly brought in to deal with monster attacks that he has no more idea how to stop than the intern getting him coffee.

The only scientist that comes to mind in Godzilla that knew what he was doing was Dr Serizawa and even then he was only an expert in killing lots of things horribly, oh and oxygen. Even Professor Yamane doesn’t know what Godzilla’s deal is for sure, though his theory is at least a little more grounded than Gondo’s Space Godzilla theory.

In short I’ve rumbled the racket that scientists in Godzilla movies have had going for years, they’re all hacks and frauds who have no idea what they’re doing. But let’s face it. It’s not like any of us could do any better.

What would you make up to explain a monster’s existence? Would you even stick around long enough? Let us know in the comments.

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Kamen Rider Build: Episode 2 Review

This episode did things I wasn’t expecting it to do. It’s not often that we get to see this sort of episode right after the first. Generally, I expect an episode 2 to introduce a new character, start their story arc and/or carry on the plot from episode 1; they took a lot of risks with this episode and they paid off magnificently.

Build looks like it’s going to be a great series. The concept is unique, the characters are likeable and the action scenes are perfect. I know that Ex-Aid seems like it could be one of the best series so far but I think Build will overtake it. The Neo-Heisei era is nearly over but, judging by the quality of Build and Ex-Aid, it looks like it’s going to go out with a bang!

The episode revolves around Ryuuga finding out his girlfriend, Kasumi, is being turned into a Smash. We also get to learn why Ryuuga was arrested in the first place and what led up to it. After some epic motorbike scenes, we meet Kasumi in her Smash form and we get to see an epic fight scene, leading to her defeat. I expected them to rescue her (like the Smash we’ve in the show so far) and make her into a side character; instead, she was killed off right in front of Ryuuga, unsaveable because of a previously established illness. You could argue that the “my girlfriend is dead” plot was copied off Hiiro from the previous season, however, in my opinion, it was done better here. With Ex-Aid, Saki had been dead for a while before Hiiro’s first appearance. While it is a tragic backstory, we don’t get to learn too much about Saki beforehand. Since Kasumi was introduced and killed off in this episode alone, we get to know more about her, making her death more meaningful and making us feel more sympathetic for Ryuuga.

I didn’t want to talk about this episode too much because it’s a fantastic episode that you should watch it yourself. If they take the same risks in the rest of the series, then we’re going to be in for a great series. Let’s just hope that they don’t give up after a few episodes…

What do you think is the most memorable death scene in Kamen Rider? Let us know in the comments!

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Uchu Sentai Kyuranger: Episode 29 Review

This week in Kyuranger, we find out what happened to the team on the Orion and we run into a new ally, so follow me and let’s talk about episode 29.

The episode opens much like any other, with a run down of the past few weeks. To recap what is happening to our team of saviours, we have Lucky, Garu, Hammie, Balance and Kotaro on present day Earth trying to bring Naga back to his usual, emotionless self, and the rest of the team travelling back in time to find out why Jark Matter are still a present threat even after Tsurugi defeated Don Armage over 300 years ago.

The opening scenes show the team on Earth looking over a crashed and beaten Orion ship. With no clue what happened to crew, Lucky takes it upon himself to travel to the past on his own, leaving Hammie, Balance, Kotaro and Garu to deal with Naga. After Lucky arrives in the past, he is greeted by the sight of his fallen team mates and a strange looking man. After a brief fight with a death worm, it is revealed this strange looking man is actually Orion, who stayed on Earth after he sealed Tsurugi on the Argo.

Tsuguri has a quiet moment with Orion and speaks of how Lucky could be even more of a legend that he is. After this, we are informed that Orion has a son in the Leo (Shishi) constellation; just who is this son and have we met him in the series so far? The team all agree with Tsuguri that fighting alongside Lucky is the right choice and they vow that they will take down Don Armage, no matter the cost.

An all out fight ensues with Lucky taking the charge against the Vice-Shoguns. Lucky and Orion fight extremely well together, even catching the eye of Houou Soldier. Suddenly, during the battle, a bright spark appears over the heads of Lucky and Orion. What could this be? Could it feature again soon? The team take down all but one of Don Armage’s best. Will this change the present day, and, if it does anything, what will happen to Naga?

With his Jark Matter subordinates humiliated, the dark lord himself, Don Armage, arrives. Our heroes fire an All Star Crash to defeat him once and for all and the scene is silent until Armage launches a small attack, piercing Lucky’s abdomen and seemingly killing him. As Lucky hits the floor, the shogun himself takes corporeal form, approaches the Kyurangers and reveals his true form.

What is going to happen to Lucky? What was the bright light and will Ryu Commander ever take things seriously? Stay tuned for episode 30 of Uchu Sentai Kyuranger!

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Pro wrestler John Morrison shares his honest opinion on Jason David Frank (JDF)

In a recent interview with RealSport, professional wrestler John Morrison (also known as John Hennigan, Johnny Impact, Johnny Mundo and others) was asked what it was like working with Power Rangers legend, Jason David Frank on the the upcoming Ninjak vs. Valiant Universe and the pro wrestling sensation did not hold back.

Ninjak vs. Valiant Universe is the story of Ninjak, a mighty warrior thrust into a gauntlet of Valiant’s most formidable heroes for a bloodstained battle royale torn from the pages of the largest independent superhero universe in comics. Those that have continued to follow the work of JDF since Power Rangers will know about Frank’s work with Valiant Comics, portraying their character, Bloodshot. Frank’s Bloodshot character is due to face off with Morrison’s Eternal Warrior in Valiant’s live-action webseries, due for release later this year.

When asked, Morrison stated that he was “really excited for Ninjak vs. The Valiant Universe” and expected a trailer release for the series soon. Having been asked for his opinion on the legendary Power Rangers actor, Morrison spoke very kindly of Jason David Frank, gushing that he was “super talented” and that the pair had become “become legitimate bros” since filming together.

Later in the interview, Morrison was also asked about JDF’s professional wrestling aspirations. He replied that Frank was “a fan of pro wrestling, he loves the business and he’d like to be a part of it.” Morrison went on to say that they were planning a Tag Team Match for JDF’s wrestling debut, either for Booker T’s Reality of Wrestling promotion or for Global Force Wrestling, John Morrison’s current employer. To conclude, Morrison put to bed the idea that JDF had WWE Championship aspirations, noting that he didn’t think he “wants to be a full time pro wrestler by any means” but that as a life-long entertaininer, JDF would find it “fun to do a match.”

You can listen to John Morrison’s complete comments about Jason David Frank here:

Are you excited for Jason David Frank as Bloodshot in Ninjak vs. The Valiant Universe? What do you think of Morrison’s comments? Let us know in the comment section below.

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Kamen Rider Ex-Aid Series Review: The Making of a Masterpiece

With September’s debut of our latest Kamen Rider series, Kamen Rider Build, Ex-Aid and the other doctor Riders lose their spotlight as our main masked heroes. Kamen Rider Ex-Aid’s run from late 2016 was definitely a memorable addition to the Heisei-era line up, but was it a good series?

Absolutely, it was. Kamen Rider Ex-Aid was a phenomenal series, and I would argue for it being one of the best Kamen Rider series in the entirety of the Heisei-era, from Kuuga through to now. But what made it that way? There are many factors that play into a television series of any genre that make it “good.” Ex-Aid had these qualities in spades. As the article goes on, I intend to delve in to all of the features that distinctly make Ex-Aid shine as a series, and why I believe that even in the future it will hold up as one of the best Kamen Rider series in general.

Characters: The Kamen Rider franchise is an exceptionally character driven franchise, and Ex-Aid was certainly no exception. It had a whole cast of colourful characters with very different personalities and motivations that made them all a joy to watch on screen. From our main protagonist, Emu Hojo, being the true force for good, with an indomitable spirit and an unyielding drive to help those in need and who are sick, all the way to Masamune Dan attempting to play god and take over the world via video game. What all the characters of the main cast of Ex-Aid have in common is one of the most crucial thing a series needs to have to maintain engagement: Development.

The show has been compared to Gaim for its number of Riders that the series portrays, but what this series did so much better than Gaim was character development. This has to do with the fact that it wasn’t just a select few Riders who actually got development… it was all of them. The transformation of Emu from a somewhat timid, inexperienced doctor all the way to him becoming this incredibly strong, confident man who would save the world, seeing Taiga overcome the horrors of his past and come to terms with himself and his actions, Hiro’s internal conflict of betraying the team at the cost of his deceased girlfriend and how he wrestled with the decision and the manipulation of Masamune.

Even the development of our villains was fantastic. In the early episodes, I thought Parado and Graphite in particular were very weak characters with poor writing that added little in the ways of enjoyment. Yet, by the end of the series, not only was I rooting for both of them, but come Graphite’s death and Parado’s near death experience and change from a villain to a full-blown good guy, it was emotional. I had seen the characters grow and change, for the better. What started with clichéd and dry writing finished in incredible form, and it’s one of the things that truly made this series so satisfying to watch.

Forms: Another one of the enjoyable things of this series were the Rider forms. When the designs for the 4 first Riders were revealed before the season aired, I admit I was hesitant. “Kamen Riders with anime eyes and hair?” I thought. The design was initially a big turn off. However, from the second I watched that first episode, saw the suits in action and how they tied into the theme of the show, I was in love. Again, like Gaim there are a lot of forms in this show. Emu’s transformation line, Hiro’s, Kiriya’s, Kuroto’s, and so on. There’s a large cast of main Riders, including the villain, and they all have multiple forms (save for Poppy being the exception.) Yet, what this show manages to do with them is keep them both interesting and entertaining.

One of the best examples of this is best seen in one of my all-time favourite forms from the series; Mighty Bros. XX.  From its debut I loved it. I love the theme of co-operative gaming, the clear influence from the Super Mario Brothers, the colours, the design, even the Gashat. Despite this, the initial run of the form was a mere 9 episodes before the show moved on to a better and more powerful form, as is the progression of Kamen Rider. Come episode 40 and 41, which are (in my opinion) two of the best episodes in the entirety of the series, the form that we thought was benched makes an electrifying, well written, and emotional return. With the “death” of Parado and Emu using this moment to teach Parado that there’s more to being villain and instead of playing the game to beat Emu, he could play the game with Emu, Parado is resurrected through the Mighty Brothers XX Gashat, and the two of them have some of the best fights in the series. They brought this form back not just to revitalize and old form, or to sell more DX Mighty Brothers Gashat toys, but because it was relevant to the story. They took something as simple as changing back to an earlier form, and made it one of the most exciting and impactful moments in the entirety of Ex-Aid – no doubt a mark of both brilliant storytelling, and effective use of the Riders forms.

Plot: The plot of Ex-Aid was, in my opinion, the worst part of the series but that’s certainly not to say that it was bad. Ex-Aid respected the plot. They made it simple, they stuck to it, but the simplicity of the plot is what allowed for so much freedom with the characters. It was a very basic concept of “bad guy tries to take over, heroes stop who they think the bad guy is, true bad guy reveals himself and they have to face and even bigger threat.” Simple as that. We started with Kuroto Dan as the main villain and CEO of the shady Genm Corp. He had the wicked Bugsters on his side, and seemed content with infecting and simply killing who he wanted. Yet, shy of the half-way mark, it’s revealed the Kuroto was a mere fall-guy for the main villain: his father, Masamune Dan.

With Masamune we’re given a true tyrant; a man bent on having the world bow before him as he acts as their god. With his ability to control time and the souls of the people killed in his world encompassing game, I’m drawn to imagery of Greek Mythology. Even the name of his Rider form is that of the Greek Titan and father of the gods, Chronus. He was a truly dangerous villain, who drove our heroes, and even some of our side villains, to their absolute limits in their battles with him. He broke them down, manipulated them, and demoralised them incredible effectively on his way to world domination. However, even with his fusing of the Gamedeus virus and the loss of his humanity in its entirety, our rag-tag team of doctors and developers proved to be more than a match, defeated him, and saved the day, all while effectively tying up individual character plot lines and development arcs. Yes, it was the simplicity of the story, and the writer’s willingness to not diverge from the simplicity that gave the show its freedom to be so character driven. That is more than okay with me.

Overall: If you haven’t watched Ex-Aid… Do it. With everything I’ve mentioned in the article, the series truly stands out as one of the best written and presented Kamen Rider series in the entirety of the show’s life span. I was one of the few who actually liked last year’s Kamen Rider Ghost, but this show was a refreshing and welcome addition after the production nightmare of Ghost. Up there with Drive, Faiz, and Kuuga, Kamen Rider Ex-Aid is a modern marvel of the Kamen Rider franchise, deliverying incredible characters, and gripping and engaging plot, and more than enough action to satisfy even the nit-pickiest of tokusatsu and action fans. While it does have its weak points, as every show will inevitably have, but they are few and far between, and in no way are enough to detract from the sheer quality presented by Kamen Rider Ex-Aid.

I’d rate it an easy 9/10, maybe even a 10/10.

How did you enjoy Kamen Rider Ex-Aid? Did you think that the series was as good as I made it out to be? Did you actually dislike it? Let us know in the comments below or on Facebook/Twitter.

[Photo Credit: malecoc on Deviant Art]

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Why Kanpai Senshi After V Is A Must Watch Toku

Kanpai Senshi After V (or Cheers Warriors After V) is a tokusatsu parody series that started it’s first season in 2014, it’s second season (Shin Kanpai Senshi After V) in 2015 and is set to have a third season and movie after a successful crowdfunding that same year.

More specifically, the show parodies Super Sentai and focusses on the aftermaths of the battles rather than the battles themselves. In this world, our team of heroes is an official body much like Gorenger, Sun Vulcan and Ohranger. Many of the team, Pink especially, treat it like a run of the mill civil service job.

Each episode focuses on the after work drinking parties of our heroes as they discuss the day’s events or just things about their jobs that they’ve noticed, like how monsters have zips on their backs or someone wires pyrotechnics up in their battlefields before they get there.

The show also features the villains of the rangers who staff the restaurant that our heroes start the night in and, once that’s closed, follow them to the karaoke bar they frequent. We get to see how the villain’s commander isn’t really so evil despite his insistence and how he can genuinely care for his foot soldiers and even, to an extent, the rangers.

As a tokusatsu parody series and doubly so as a Super Sentai parody, it’s impossible to talk about After V for any length of time without comparing it to Hikonin Sentai Akibaranger which started in 2012. Personally, I prefer After V to Akibaranger (and I know saying that is tantamount to sacrilege). I find the “in universe” setting to be better for parodying the genre as opposed to the “real world” one Akibaranger started out with.

There’s only so much you can do with the premise of: “Hey this is a thing Sentai does a lot” and Akibaranger unfortunately uses that ad nauseam; it’s not that there aren’t plenty of jokes to be made with it but it can get a little stale. After V, on the other hand, takes the world implied by the genre itself and uses the premise of “What if Rangers were real and it was a job people could do?” This allows the show to take advantage of a much more diverse range of jokes in the process, like Pink’s constant skipping on the bill, for example. The humour comes not from them pointing out characters or things we recognise but by putting absurd characters like Sentai heroes and villains in a mundane situation and having them talk about their battles like it’s a day job.

If you’re an older fan of Sentai and/or Power Rangers or just a fan of the older shows like I am, this series will have you in stitches. While it’s not as ambitious or polished as Akibaranger was that works in it’s favour. It has a good low budget appeal that exaggerates the low budgets of the Sentais of yesteryear while still being respectful to the source material. Kanpai Senshi After V is subbed my MegaBeast Empire and I would highly recommend it to everyone.

What did you think of Kanpai Senshi After V? How do you think it compares to other comedy tokusatsu shows?

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UPDATE: English Localisation Confirmed For Kamen Rider Climax Fighters

Bandai Namco have confirmed that their newest PS4 fighting game, Kamen Rider Climax Fighters, will be localised throughout Asia, with an English language localisation in Indonesia, Malaysia, Singapore, Thailand, and the Philippines. Although there are currently no plans to bring the game to the West, the English support means that it will be easier to play for those English speakers who import the game.

These announcements were made in the latest trailer release, available via the Bandai Namco Japan YouTube page.

Update Sept 11th, 2017:

For those that were skeptical about the news, a trailer was released today by Bandai Namco Entertainment Asia. The trailer was the same as the Japanese counterpart released on Saturday but featured subtitles in English, as well as fine print confirming that the game would be “released in English”.


You can view the full trailer here:

Kamen Rider Climax Fighters will be released in Japan on 7th of December for the PlayStation 4.

[Source: Bandai Namco Entertainment Asia]